Showing posts with label eb games. Show all posts
Showing posts with label eb games. Show all posts

Wednesday, May 28, 2008

Wii Fit: One Week Later


It has been a week now since Wii Fit, a fitness and exercise game for the Nintendo Wii, hit Canadian store shelves. From what I've read along with my own experience, it's getting rave reviews. And, as is customary as with any highly-anticipated video game, you'll have a tough time finding it in stores. We visited EB Games the other day and were simply told that there were no copies in stock, and no confirmed date as to when more would be coming in. Great.

As the Wii console did when it first launched back in 2006, this game really has managed to attract an entirely new audience of gamers. Moms, grandmas, and young gals everywhere are locked up in the living room when no one's home, substituting their regular work-outs with some Wii Fit training (and constantly checking BMI and weight: the Balance Board makes a great substitute to the bathroom scale!). My colleague, who has been anti-gaming forever, has even been intrigued and went out to purchase a console.

As for my own experiences with the Wii, I gave my initial review last week. Unfortunately, I haven't had as much play time as I would have liked to with it since then. Logging on last night, the game studiously brought that to my attention: "do you know it's been seven days since you last logged on?" Upon conducting my fitness test again, I was advised that I had actually gained a couple of pounds since my last weigh-in. Great. I was then given a number of potential reasons (snacking, late night dinners, eating too much, etc.) I decided upon late night dinners ( it's been a busy week) and was provided with my "tip of the day": have dinner as early as possible, and never less than three hours before you go to bed. Good advice. I also noticed, to my surprise, that my trainer's hair had grown: was this a tactic to make me feel like I'm not playing often enough?

I engaged in a selection of activities for about 45 minutes, with jogging and hula-hooping being the most strenous of my choices. I even managed to unlock Super Hula Hoop, which makes you twist and turn starting from the right, and then from the left, for three minutes each while your friend's Mii avatars throw additional hula hoops your way. I couldn't even make it through the second 3-minute session! Luckily, my overall BMI is considered "normal", but I still hope to shed a few pounds and tone up.

My partner, who's a traditional gamer that likes the shooting, fighting, blood-'n-guts games, jumped in and enjoyed the game as well. However, he was more into the skiing and various other balance games than the yoga and strength training. Still, it was amusing to see someone that's usually seated on the couch with a remote in hand up on his feet and really into the whole fitness theme.

One quip: I wish two people could play against one another, as can be done with the Wii Sports game that comes with the console. My partner and I found ourselves alternating Mii characters, constantly trying to out-do one another at tightrope walking or skiing. It would have been much easier if there was a two-person competitive workout setting of some sort.

Wii Fit is really focused on balance and posture, quite obviously because this is the one variable that the sensored Balance Board can measure. The game's virtual trainers claim that having good posture and balance is essential to building muscle, gaining strength, and shedding pounds. I'll continue to work on that, and hopefully reach my Wii Fit goals soon!

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Tuesday, September 25, 2007

Wal-Mart Canada Sets Precedent By Offering Halo 3 at U.S. Price


In a move that can be considered both strategic and smart, Wal-Mart Canada has decided to offer the highly-anticipated Xbox 360 video game Halo 3 at the same price that it will be offered in the U.S.: $59.83. This will be about $10 cheaper than other Canadian retailers will be charging: both Future Shop and EB Games are currently advertising the game for $69.99 (the limited edition for $79.99).

This move makes sense for any retailer given the current strength of the Canadian dollar (it's virtually on par with the U.S.!), but especially for Wal-Mart, which prides itself on always offering the lowest prices.

Wal-Mart says it will offer Halo 3, which is officially released tomorrow (Sept. 26), at that price for an "extended period".

"We've been negotiating with suppliers for more than one year, based on the belief that a high dollar and favourable business conditions should translate into lower prices for our customers," said Jim Thompson, Senior Vice President of Merchandise at Wal-Mart Canada.

Don't think that other retailers have just been standing by, though. Future Shop will be opening 103 of its 127 stores at midnight tonight in celebration of the game's launch so customers can "get it first", as the company's slogan goes.

Hmm...that's a tough one when it comes to hard-core gamers. Do they want to "get it first" or get it cheapest? My presumption is that the tried and true gamers will be hauling their butts to Future Shop tonight to grab the game before anyone else; while the budget-conscious parents and students (17 and older, of course, since the game is rated M for Mature), will stroll over to Wal-Mart at a later date for the cost savings.

Going forward, only time and sales will tell. But if our dollar keeps up, it will be interesting to see how pricing of CE/IT product changes, or fails to change, in Canada.